For my capstone project, I decided to make a dystopian survival RPG tackling themes of human/AI relationships, dictatorship and eating disorders. I worked on this project for 9 months on my own. I designed the world and characters, wrote all dialogue, drew all cutscenes and put the game together using RPG Maker MZ.
The game consists on average 30 minutes of playtime for 1 route. There are 2 routes you can take: succumb to the hunger, or fight it.